Jun 10, 2008, 04:54 AM // 04:54
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#21
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Quote:
Originally Posted by majiger
So why does everyone still use sunder??
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Because ppl are stupid sheep
Quote:
and who even decided that 20/20, 15^50, +30hp is perfect stats for a weapon??
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idiots
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Jun 10, 2008, 10:25 AM // 10:25
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#22
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Re:tired
Join Date: Nov 2005
Profession: W/
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Vamp vs. Sundering:
Swords: Vampiric.
Axe: Vampiric or Sundering.
Hammer: Sundering.
Scythe: Sundering.
Spear: Vampiric.
That's as simple as it gets. Low base damage = vamp is better. On Axe it's sketchy, but vamp is definately better in terms of DPS and frankly that wins it for me.
Quote:
Originally Posted by Parson Brown
Vamp=more damage, but also health loss that doesn't go away...even between battles.
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Swap to a different set, seriously.
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Jun 10, 2008, 10:30 AM // 10:30
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#23
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Lamers ultimate Majority
Profession: Mo/
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Furious for all around pressure.
Elemental against Warriors.
Vampiric/Sundering for spikes.
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Jun 10, 2008, 10:33 AM // 10:33
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#24
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Lykan
Because ppl are stupid sheep
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This is certainly true. Of the players who call sundering bad, I guarantee less than 1% of them actually did any work determining their opinion. If anything, there are more 'sundering is bad lol' sheep than those who consider sundering good.
I agree with JR - the higher damage weapons benefit from having the potential burst of damage because DPS doesn't necessarily get you kills, but spikes can. Sundering isn't a guarantee, but the benefit of it on that one hit can make a difference. On the other hand, faster weapons with lower damage don't benefit from spikes quite as much and the increase of DPS from vamp is preferable.
__________________
And the heavens shall tremble.
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Jun 10, 2008, 12:53 PM // 12:53
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#25
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by Stormlord Alex
Sundering is bad in PvE, armour penetration is actually really bad vs. high armour. The average joe-scrub wammo thinks 20/20, 15^50, +30 hp is best because it's plastered all over end-game greens and it's expensive.
For PvE, Vampiric outdamages Sundering, period.
PvP's a different kettle of fish - on high max damage weapons like Axe and Hammer, getting a sundering proc on a spike/critical hit adds big damage, and big damage makes stuff die. Sundering is good, if a little risky.
And just a couple of things - condition lengtheners are utter shit on warriors, the only condition they cause that matters is deep wound; and deep wound doesn't need to last longer - either it kills something, or it doesn't, and having it last a couple of seconds longer is useless either way.
And on armour penetration - Strength only procs on attack skills, and it does stack with sundering - a critical sunder-Evis with 33% penetration hurts a whole bunch.
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This...
Also for PvE I just run a zealous axe on whatever I'm doing and never even bother to hit a different weapon slot, except a flatbow to pull things occasionally...
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Jun 10, 2008, 02:06 PM // 14:06
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#26
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Frost Gate Guardian
Join Date: Feb 2007
Profession: W/R
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hehe lol wow didnt expect so many people to reply but ya I agree with most people who said that wars are lazy. ahh i'm thinking of the old strength attribute. kinda dont read the descriptions of things anymore...takes to long XD.
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Jun 10, 2008, 03:13 PM // 15:13
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#27
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Wilds Pathfinder
Join Date: Apr 2006
Location: In ur base...
Guild: The one true [Hope]
Profession: E/
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Quote:
Originally Posted by JR
Swap to a different set, seriously.
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So, did you stop reading my post right at that period, or did you read the next sentence? The guy was asking for pros and cons for chrissakes.
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Jun 10, 2008, 03:18 PM // 15:18
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#28
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Re:tired
Join Date: Nov 2005
Profession: W/
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And I'm telling you that health degeneration out of combat is not a con, provided you are even remotely smarter than an amoeba.
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Jun 10, 2008, 03:23 PM // 15:23
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#29
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Forge Runner
Join Date: Jun 2005
Profession: W/
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The whole point of playing warrior is weapon swapping. If you're just charging into stuff and bashing it spamming skills on recharge, you're a terribad warrior.
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Jun 10, 2008, 04:51 PM // 16:51
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#30
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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Since were on the subject of weapon inscriptions and modifiers - and I don't want to start a new thread (even after an extensive search) - and since the OP's question had been answered...
On an all or almost all Adrenal build do any of you ever use a Brawn Over Brains inscription? (+15% damage -5 energy) ?
Thx
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Jun 10, 2008, 05:18 PM // 17:18
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#31
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Jungle Guide
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Quote:
Originally Posted by Trvth Jvstice
On an all or almost all Adrenal build do any of you ever use a Brawn Over Brains inscription? (+15% damage -5 energy)
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nah. I use my weapons for all sorts of builds. and besides 15^50 serves the same purpose. if you are taking tons of damage you should be running anyways.
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Jun 10, 2008, 05:24 PM // 17:24
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#32
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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The thing is - I recently had a few of these drop and I'm reluctant to get rid of them - 2 were req 9 axes and the other a req 9 hammer. I have plenty of weapons - so weapon swapping wouldn't be a problem if I were to need the extra 5 energy. I know holding on to every weapon you think might have potential is a bad idea - storage is constantly full Just looking for a few opinions.
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Jun 10, 2008, 07:00 PM // 19:00
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#33
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Krytan Explorer
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
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JR, have u ever gone to the master of damage and DPS'd him with vamp vs. sundering?
Vamp wins out in all cases. On axe and hammer, it's about a difference of 2-3 DPS.
On hammer, vamp actually does more DPS by a factor of about 4-5 DPS. This is because you get the 5 life steal out of hammer
On scythe, sundering wins out due to the ridiculous sundering crits that you can get.
Also.......
Furious is bad for pressure. The only reason to run furious is on a spear swap to switch to for building or enraging.
As for +15/-5e weapons, it should be fine to run it in PvE if you're sure that you're not going to need the energy.
In PvP, frenzy is too important to give up that 5 energy.
So bottom line: Everything other than scythes, go vamp and learn to swap.
PS: the amount of idiocy in this thread so far makes my head hurt.
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Jun 10, 2008, 11:54 PM // 23:54
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#34
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Administrator
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The thing with stuff like +15%/-5 and +15%/stance is that although you'll be meeting the conditions constantly, 15^50 is more flexible and you'll be meeting that condition constantly aswell, so they'll both work without issues.
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Jun 11, 2008, 05:29 AM // 05:29
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#36
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by samcobra
JR, have u ever gone to the master of damage and DPS'd him with vamp vs. sundering?
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Sundering isn't about DPS, it's about getting large bursts of damage. If those trigger during spikes, you have a better chance of dropping the target.
__________________
And the heavens shall tremble.
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Jun 12, 2008, 10:56 AM // 10:56
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#37
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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I am pretty much exclusivly PvE warrior so why would I pay more money for a weapon that is not as good as other weapons?
Also I like to see the effect of my weapons, I guess you can occasionally get some big numbers from sundering but meh, I'm a zealous/elemental/furious man.
~A Leprechaun~
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Jun 12, 2008, 11:55 AM // 11:55
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#38
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Wilds Pathfinder
Join Date: Nov 2006
Location: Hellsace
Guild: F*ck Yeah Ion Cannons [dBal]
Profession: W/
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I'm using vampiric most of the time, elemental Vs warriors or when not fighting and zealous when the build needs it (like triple chop + splinter weapon). Despite the fact that the basis +15% -5 energy isn't liked, it's the better basis for an adrenaline based build. 15 energy is more than enough if you're running a [eviscerate] or a [dragon slash] build with [for great justice].
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Jun 12, 2008, 12:38 PM // 12:38
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#39
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Krytan Explorer
Join Date: Nov 2006
Location: Paris, France
Guild: We eat pancakes [Yumy]
Profession: Me/
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Quote:
Originally Posted by tipiak
I'm using vampiric most of the time, elemental Vs warriors or when not fighting and zealous when the build needs it (like triple chop + splinter weapon). Despite the fact that the basis +15% -5 energy isn't liked, it's the better basis for an adrenaline based build. 15 energy is more than enough if you're running a [eviscerate] or a [dragon slash] build with [for great justice].
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That is true, but in certain circomstances including GvG, if you get Death penalty, you will end up not being able to frenzy after you land a bullstrike, which is terrible. Of course you could bring tons of weapons in your back pack, but usually you want to use your 4 Weapon Quickslots and nothing more.
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Jun 12, 2008, 03:04 PM // 15:04
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#40
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Emo Goth Italics
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As a Warrior your energy is actually quite valuable.
Things like Bull's Strike, Frenzy, Shock, Sprint apply to this. Mainly Shock though, and Death Penalty can also be a problem that applies.
15^50 is generally free, as if you're below 50% health, you're either going to be killed or going to be healed up.
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